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Roleplay at its Best

 


 

SERVER SPECS: 2.93Ghz dedicated box with 1Gig RAM and 3mbit cable

SERVER IP: 68.108.157.175


 

 

This server has been up pretty much 24/7 since January 2005. There have been a few hours interruptions here and there, but these interruptions have been rare. We believe a balance needs to be struck between realism and game play. This has been reflected in how we have modded the server. The military is much tougher than in single player. They are more on par with the best the Pirate factions have to offer (at least around the major homeworlds). The modifications to the server do not require any client side mods.

The only mods we allow on the server are: clan systems, a dromedary mod that allows Dromes to equip up to class 10 shields, and the Gemini Training System Mod.

Clan systems cost 10 million / month and MUST be manufactured by the admin on this server. If you make your own system and send it to us, we CANNOT use it. It will overwrite existing DLL files that other clan systems use wihout regard for those systems.

The Dromedary mod is available for download or you can e-mail us requesting the alteration.

Gemini -- This system has been laid out so you can try out various tactics vs NPCs and not have to worry about your reputation. Ammo is available at a central base. There are 8 tradelanes leading to 8 specific types of NPC's to practice on.

Players that have not been active for more than 30 days get deleted automatically. Players that have played less than 15 minutes get deleted upon reset of the server. The server resets at least every 12-15 hours.

 

We also decided to add special Clan Abilities. I threw these in to keep people on their toes and not get too complacent.

ie: Sabotage-- teleports someone to the nearest base and eliminates everything in cargo. This ability costs 500K to use and may be exorcised up to 4 times /week. It may not be used on the same character more than 1 time / 30 day period. Only the clan leader or 2nd in command may exorcise this ability.

Sabotage-B-- The destruction of components of a ship... 2 weapons destroyed OR shield reduced to class 1.

Embezzlement -- for every credit spent, the target will lose 2 credits... up to 2 million credits. As above.

Kidnapping -- a 24 hour ban.. or maybe sent to Toledo for 24 hours (after being notified of what is going on) this is exorcised in the same manner as above.

Incarceration -- (lawful players) -- as kidnapping

Rep Hack-- can turn one faction (other than than their own clan affiliation) full red. Cost and limitations as above.

Teleport-- available to Lawful Clans only. Can teleport anywhere withing Quad Space (4 houses) . This ability is 100K / use, may be exorcised by anyone in the clan and has unlimited use.

S.M.E.F. -- Spontaneous Massive Existance Failure: This ability may only be exorcised by the ADMIN. In the event of a ship\rep edit, this condition is temporary and short. In the event you were caught modding your ship or game in such a way that has not been authorized or have broken a major rule ... this condition is permanent (also called a BAN).

More abilities may be added.


 

 


 


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